PRESS KIT
THE BASICS
Title: Lore City Workshop, a dungeonpunk visual novel series.
Pitch: Follow an ensemble cast of magical outcasts, tired alchemists, corrupt state agents and powerful fugitives as they unwittingly unravel a conspiracy at the heart of an enlightened city, an oppressive regime, and the carnivorous forest threatening to engulf them all.
Games: Alkahest (2021), Dialogian (2023), Coven (2026), and Legion (2026)
First Game Launch Date: Summer 2021
Final Game Launch Date: Winter 2026
Developer: Split Fate Studios
Availability: PC, Mac, and Linux
Marketplaces: Itch.io, Steam
Contact: info at splitfatestudios dot com
Price: Alkahest (FREE), Dialogian (TBA), Coven (TBA), Legion (TBA)
OVERVIEW
The legacies of three legendary pathfinders come to the Risen Continent several centuries past still fuel the civilizations that sprouted in their wake.
Featuring an ensemble cast, this four-part visual novel series set in the dungeonpunk world of Lore City Workshop spans a golden city gleaming with corruption, isolationist towns overrun by charlatans, and a carnivorous forest guarded by the Fae Folk. Follow an ensemble cast of magical outcasts, tired alchemists, corrupt state agents and powerful fugitives as they unwittingly unravel a conspiracy beating at the heart of Lore City.
THE SERIES
PART I: ALKAHEST — (Released)
PART II: DIALOGIAN — (In Development)
PART III: COVEN — (In Development)
PART IV: LEGION — (In Development)
DEVELOPER NOTES
Content Warnings: Playable scenes may contain suggestive intimidation (implicit sexuality), physical violence while under duress, psychological manipulation, mind control (possession), protagonist death/murder, villain death/murder, visible blood splater, and soul corruption.
Rating: 18+
ABOUT SPLIT FATE STUDIOS
Split Fate Studios is a tiny media studio with a big agenda. Our works are grounded in all things speculative and subcultural, and always feature LGBTQ+ and PoC characters at the helm. A transatlantic duo split between Chicago (US) and Cambridge (UK), together with talented freelancers and collaborators we work hard to make our own. Find us at the intersection of nuanced characterization, immersive worldbuilding, and good (but not always clean) fun.
DANI DEE
website: epistellar.itch.io
Project & Narrative Director
Gameplay & Character Designer
Lead Writer
Lead Programmer
JOSEPH BYRNE
website: artstation.com/realityajar
Art Director
Lead Illustrator
Lead Character Artist
OTHER CREDITS
Logo Designer - Mallory Reynolds
Key Artist - Paexie
Background Illustrators - Mallory Reynolds, Bailey Cooper
UI Designer - Re.Alice Works
Map Artist - Silvi
Music & Sound Effects: Envato Elements
GAME LOGOS & OTHER ASSETS
Coming Soon.